此款服务器,可以让玩家下线后固定在一个地点登陆。
我的世界基岩版在MOD服载入本插件,在主城设置登陆地点。tpLogin打开指令帮助;/tpLoginset设置固定登陆的位置;/tpLogingo去你设置固定登陆的地方。
返回好猫网手机站我的世界整合包安装教程 怎么删除不想要的插件
2023-01-08 10:19:44 浏览:189
我的世界整合包安装教程如下:
1、第一步:把下载好的整合包放到C盘以外的盘。
2、第二步:在整合包上面单击鼠标右键--->解压到“xxE”这样我们解压后我们会得到一个完整的文件夹!而不是一个混乱不堪的一堆文件。
3、第三步:进入解压后的文件夹里面,找到含有“启动服务器”等字样的那个文件这个文件可能你那里的与我的教程中的有所不同,但是它是作为启动服务器的一个程序,我们必须找到它。
4、第四步:在“启动服务器”这个文件上单击鼠标右键--->打开如果你的电脑操作系统是win7以上,可能需要“以管理员方式打开”,这里根据你的情况而定。
5、第五步:如果你需要自己安装或者删除不想要的插件mod等,请删减【plugins】和mods文件夹里面的jar文件。和小伙伴一起联机的话,还需要更多其它的操作,请接着往下看,教程到这里,服务器已经启动起来了。
CommandsYou can issue commands to the server by typing in the console. The following commands are available. <>means a parameter is required, [ ] means it's optional and | denotes different allowed values. Strings can be enclosed in double quotes, ", if they contain spaces.
Command syntax Description
kick <player name or xuid><reason>Immediately kicks a player. The reason will be shown on the kicked players screen.
stopShuts down the server gracefully.
save <hold | resume | query> Used to make atomic backups while the server is running. See the backup section for more information.
whitelist <on | off | list | reload>
on and off turns the whitelist on and off. Note that this does not change the value in the server.properties file!
list prints the current whitelist used by the server
reload makes the server reload the whitelist from the file.
See the Whitelist section for more information.
whitelist <add | remove><name>Adds or removes a player from the whitelist file. The name parameter should be the Xbox Gamertag of the player you want to add or remove. You don't need to specify a XUID here, it will be resolved the first time the player connects.
See the Whitelist section for more information.
permissions <list | reload>
list prints the current used operator list.
reload makes the server reload the operator list from the ops file.
See the Permissions section for more information.
op <player>
Promote a player to operator. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created. If the player is not connected to XBL, the player is promoted for the current server session and it will not be persisted on disk. Defualt server permission level will be assigned to the player after a server restart.
deop <player>
Demote a player to member. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created.
changesetting <setting><value>Changes a server setting without having to restart the server. Currently only two settings are supported to be changed, allow-cheats (true or false) and difficulty (0, peaceful, 1, easy, 2, normal, 3 or hard). They do not modify the value that's specified in server.properties.
Backups
The server supports taking backups of the world files while the server is running. It's not particularly friendly for taking manual backups, but works better when automated. The backup (from the servers perspective) consists of three commands.
Command Description
save hold This will ask the server to prepare for a backup. It’s asynchronous and will return immediately.
save query After calling save hold you should call this command repeatedly to see if the preparation has finished. When it returns a success it will return a file list (with lengths for each file) of the files you need to copy. The server will not pause while this is happening, so some files can be modified while the backup is taking place. As long as you only copy the files in the given file list and truncate the copied files to the specified lengths, then the backup should be valid.
save resume When you’re finished with copying the files you should call this to tell the server that it’s okay to remove old files again.
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