我的世界 基岩版:官方服务器配置与使用

我的世界 基岩版:官方服务器配置与使用,第1张

Commands

You can issue commands to the server by typing in the console. The following commands are available. <>means a parameter is required, [ ] means it's optional and | denotes different allowed values. Strings can be enclosed in double quotes, ", if they contain spaces.

Command syntax Description

kick <player name or xuid><reason>Immediately kicks a player. The reason will be shown on the kicked players screen.

stopShuts down the server gracefully.

save <hold | resume | query> Used to make atomic backups while the server is running. See the backup section for more information.

whitelist <on | off | list | reload>

on and off turns the whitelist on and off. Note that this does not change the value in the server.properties file!

list prints the current whitelist used by the server

reload makes the server reload the whitelist from the file.

See the Whitelist section for more information.

whitelist <add | remove><name>Adds or removes a player from the whitelist file. The name parameter should be the Xbox Gamertag of the player you want to add or remove. You don't need to specify a XUID here, it will be resolved the first time the player connects.

See the Whitelist section for more information.

permissions <list | reload>

list prints the current used operator list.

reload makes the server reload the operator list from the ops file.

See the Permissions section for more information.

op <player>

Promote a player to operator. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created. If the player is not connected to XBL, the player is promoted for the current server session and it will not be persisted on disk. Defualt server permission level will be assigned to the player after a server restart.

deop <player>

Demote a player to member. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created.

changesetting <setting><value>Changes a server setting without having to restart the server. Currently only two settings are supported to be changed, allow-cheats (true or false) and difficulty (0, peaceful, 1, easy, 2, normal, 3 or hard). They do not modify the value that's specified in server.properties.

Backups

The server supports taking backups of the world files while the server is running. It's not particularly friendly for taking manual backups, but works better when automated. The backup (from the servers perspective) consists of three commands.

Command Description

save hold This will ask the server to prepare for a backup. It’s asynchronous and will return immediately.

save query After calling save hold you should call this command repeatedly to see if the preparation has finished. When it returns a success it will return a file list (with lengths for each file) of the files you need to copy. The server will not pause while this is happening, so some files can be modified while the backup is taking place. As long as you only copy the files in the given file list and truncate the copied files to the specified lengths, then the backup should be valid.

save resume When you’re finished with copying the files you should call this to tell the server that it’s okay to remove old files again.

2核4G+60GB硬盘。我的世界Minecraft利用BDS的windows版本来搭建基岩服我们准备,WindowsServer是比较吃内存的,推荐云服务器入门配置2核4G+60GB硬盘,带宽决定多少人同时在线,环境选装WindowsServer2016或以上。Minecraft是Microsoft旗下Mojang开发的3D沙盒游戏,电脑端及手机端版本在中国大陆由网易游戏运营的一款3D沙盒游戏。

本质区别

java版

Java版顾名思义是使用Java语言编程的,是minecraft的最初版本,一般称之为Java版JE版。

基岩版

基岩版英文名称为Bedrock Edition,使用C++语言编程,一般称为基岩版PE版携带版。

1、基岩版内部区别

win10版

win10版拥有几乎mojang给出的所有功能,但没有Java版本跨平台联机游戏:Windows、MAC和Linux,但拥有Windows 10、Xbox One、移动平台和Switch跨平台联机游戏,前提是你周围的朋友有Windows 10、Xbox One、移动平台和Switch。

移动版本

移动版本的功能略少,但也比Java版多,仅不支持搭建您的专属服务器和光追。

2、启动方式区别

Java版

Java版是使用启动器开始游戏的,可以选择游玩版本。

基岩版

基岩版无启动器应该不能选择游玩版本(我未玩过基岩版,欢迎玩过的纠正)但能玩快照版本。

3、更新速度

Java版

Java版更新往往更快。

基岩版

基岩版更新往往会慢一点。

4、特性

Java版

Java版拥有一些基岩版没有的特性。


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